#pragma once
#include "CBitmap.h"
#include "afx.h"
class CAnimal
{
public:
	CCBitmap *m_Bitmap;
	int m_Cx,m_Cy;

	int m_Egg_New;
	int m_Egg_Next;
	int m_Direction;
	int m_iBlock;
	unsigned long m_TimeLife;

public:
	CAnimal(void);
	CAnimal(int x,int m_iAnimal_Type);
	virtual ~CAnimal(void);
	void Draw(CDC *pDC);

	int Animal_Proc();
	void ANIMAL_MOVE();
};

